It is common for children to have imaginary friends. Especially if they are deeply introverted, as I was (and still am, though I am more social now …

Is Life A Video Game?

Is Life A Video Game?

Short Version: Final Destination “Choose Your Fate” 3rd in the series dvd disc extra, was the first I personally, have recognized the theory. Alex Zhavoronokov, forbes magazinewriter further explains the Cognitive World Theory. This theory is over two years old and Alex is an expert in AI healthcare and longevity also in biotechnology. No, we may be living in an unknown world with no facts, but yes, we are in a video game if you consider that all your daily decisions are going to be used to advance A.I and that your data and what you do on a regular basis is being monitored for civilizations future. You can even have A.I replicate your “brain blueprint” like the new A.I smart app, Replika.

Whichter 3: Polish Game With Near Self-Aware Avatars

Since we do not have a definite answer, I’ll include a few, I find to not only be credible, but interesting as well.

Is Life A Recursive Video Game?

Alex Zhavoronkov, PhD Contributor


GroupAIExpert in AI for healthcare and longevity biotechnology



The idea that we are living inside a simulation is not new. Many religions propose the existence of a creator—an omnipotent deity who formed the world and set its rules in motion—but this is simply another way of framing the video game hypothesis.

It’s bigger than you think. Of the 7.4 billion people on this planet, only about 1.2 billion are non-religious or atheist. In other words, 84 percent of us are comfortable with the idea of the world as the work of a creator, and ourselves as temporary characters waiting to transition to a better world.

Some religions take this further with concepts of respawning (e.g., reincarnation), which might depend on one’s performance through life, and points (e.g., karma) accumulated in each iteration.

Every religion that defines a creator and a set of rules also assumes our world is a simulation.

Nick Bostrom, a professor at the University of Oxford and the founder of the Future of Humanity Institute, developed a strong theoretical and philosophical framework for the simulation hypothesis.  We are familiar with simulations from popular films like The Matrix, Tron, Ready Player One, and TV shows like Black Mirror. The Academy-Award winning film Inception—about a dream within a dream within a dream—is a globally popular example of a recursive simulation. 

Yet these are like mere daydreams compared to the power and reach of the future video games.

With the explosion of the consumer market, video game developers can invest unprecedented resources into the creation of realistic games, with no end in sight. Many are approaching truly life-like realism with massive multiplayer options.

To succeed, the games must be sticky.

A player must become convinced that he or she belongs to the new world, while more or less forgetting about the world outside. This feature is especially appealing for those trying to escape from unpleasant situations. Wouldn’t it be great to spend time away from your current reality while recovering from the flu, dealing with a difficult colleague, or just having a bad day?

If we take a look at the most successful open world video game franchises—Assassin’s CreedFalloutDeus Ex—we notice that their worlds are built “in our image.” They resemble our earthly environment.

These video games offer a simplified representation of reality, while cleverly appealing to our most primordial instincts. The ability to be reborn, explore many alternative scenarios, and even kill others without guilt, is all part of a god-like experience that contributes to their addictive potency.

Many games are recursive—we can play a game within the game. When you grow bored with the main game or would like to earn some points, you start playing a game within a game. If this life is a simulation, there’s a chance that when we exit or die, it will be an exit into another simulation, or a respawn in this reality.

If this life is a video game, and at this moment there are hundreds of thousands of people working on making realistic and captivating video games trying to replicate and augment our reality, we’re likely to soon be pulled into a new, better reality created by us.

Hence, my answer to the question “Is this life a recursive video game?” is “Most likely yes.”

There has never been a better time to be alive. Our grandparents witnessed the transition from horse-drawn buggies to cars and 747 airplanes. We are likely to see a transition from this reality to an abundance of new, ever more realistic and powerful realities.

At the same time, present and future generations will probably experience substantially longer lifespans.

This combination—a profusion of realities and longer lifespans—will change everything.

While there is much talk about income inequality, the number of people living in poverty is rapidly decreasing. Middle-class families enjoy a better quality of life and more entertainment options than the Queen of England just two centuries ago. The Queen certainly didn’t have access to comfortable air travel, Netflix, fresh fruit, and video games.

In a sense, video games level the divide between the rich and poor, young and old, because in the game you’re free to choose your own role.

Economic factors are making video games necessary.

Realistic and addictive video game development is an economic necessity for two basic reasons: Labor is being displaced by AI, while the planet’s expanding population is living longer.

Despite a slowing birth rate in developed countries, the world’s population continues to grow at an unprecedented rate. Still, many of today’s jobs will be replaced by artificial intelligence.

The extra time available to humans must be spent somewhere, somehow.

In response, the entertainment industry is in upheaval. Companies like Amazon, Alibaba and YouTube are investing billions into projects to create and deliver video content, while others like Tencent pour resources into mobile gaming. As Generation X—the first generation to grow up with video games—reaches retirement age, video games are likely to become even more profitable and sophisticated.

Won’t life get boring?

After a lecture on advances in longevity biotechnology, I’m frequently asked, “What will happen if people are able to live significantly longer in a youthful, disease-free state? Won’t life get boring?”

My quick answer is: Try playing the new open world video games. By the time you get comfortable with the controls, you’ll be addicted to at least one of them. And if you don’t like playing, then generate content for those who do play.

An educational component could be added for today’s retirees. When they wake from the immersive experience, they could go back to work, if they so choose.

Video games are a key to Artificial General Intelligence (AGI).


Today, many excellent open world games are free to play, it just takes a little longer to advance and build up one’s character. Even if you’re not paying, your personal data has value; it can be collected, analyzed, used, or sold.

In the future, gamers will help train Artificial General Intelligence (AGI). One strategy for developing super intelligent AI systems is to have them interact with human players in life-like environments, allowing them to evolve.

Most advanced AI companies are already training their AIs to play against humans in video games like DoTA and StarCraft.

If we couple this trend with advanced brain-to-computer interfaces, it may be possible to produce advanced AGI that will continue even further, both developing and cloning games themselves—and the humans within them. See Replika App Article.

Video game developers should consider making games less violent so that when AGI is brought into this world it doesn’t kill us all. And if you are playing video games, chose the least violent. Developers get their feedback via revenue, and it’s unfortunate that the most popular games are also the most violent.

Video games are an untapped goldmine of decision information

The Witcher, a brilliant Polish game series, offers hundreds of hours of alternative gameplay with divergent endings. You can cheat, be honorable, kill, or show mercy. The barriers between good and bad are blurred, and you’re free to make choices that suit your personality.

The recent video game masterpiece Detroit: Become Human collects and displays stats on player decisions. I’m able to view a decision tree showing my path through the game, complete with the percentage of others around the world who made the same decisions. In theory, we might receive something similar at the end of our lives—perhaps Judgement Day is simply a final decision tree?

With modern AI algorithms, these decision trees can be linked to information about the player, so as to build a psycho-type and predict player behavior in the future. The decisions people make inside video games are extremely valuable—in fact, they’re undervalued at present. I would love to acquire these statistics for prospective employees, so as to select only the most righteous and suitable for each role.

Still, there’s currently no market for this data, and of course, the ethical guidelines of such hiring practices have yet to be established.

Quests within games sometimes pose odd ethical dilemmas. As an example, let’s consider a popular side quest in Assassin’s Creed called “Age is Just a Number.” Outside the Sanctuary of Delphi, a mature, married woman challenges the player to procure ingredients for a stimulating elixir that will help her husband satisfy her constant cravings. Later, the player is given an option to offer themselves as the solution while the relieved husband waits outside. If the objective of the game is to maximize points, an AI agent playing the game will choose rationally and satisfy the woman. However, many humans are likely to pass on the opportunity. Detailed global statistics from this scene could result in a fascinating, high-impact research paper that evaluates factors contributing to ageism.

As humans, achieving a new level of recursion should help us become better rather than worse.

In a time of tremendous profusion and change, where should you start?

My advice: Live this life as if you’re in a video game.

Imagine that as you progress through your day, all your decisions are monitored and recorded. Most religious people already subscribe to this idea. Try a recent video game, like Detroit: Become Human, and assume that your choices will be available to spectators and friends when you come out of the game.

How will you play? This approach will require a more stringent moral and ethical framework than any religion or philosophy can provide.

In the game of life, an optimal strategy should take into account the common good. At the same time, we must find a universal metric to evaluate our performance as we play.


REPLIKA: Self-Help Chat Bot Friend, Replika App Developers test A.I with self-awareness skill in A.R. mode.

Replika PIPER in A.R. BETA
Timeline Of Future Years To Come

Timeline Of Future Years To Come

The Future of Humanity Talks At Google Michico Kaku

In contemporary history, the third millennium of the anno Domini or Common Era in the Gregorian calendar is the current millennium spanning 2001 to 3000 (21st to 30th centuries). Ongoing studies what events globally will continue and what could plausibly change in the course of this period and beyond.

Predictions and forecasts not included in this timeline:

  • List of future astronomical events
  • List of 21st-century lunar eclipses
  • List of solar eclipses in the 21st century
  • Projections of population growth
  • Climate change
  • Representative Concentration Pathway
  • Shared Socioeconomic Pathways
  • Extinction
  • List of dates predicted for apocalyptic events.
  • Predictions and claims for the Second Coming of Christ
  • Near future in fiction

21st century (remainder):

Excluding early years, 2021, 2022, 2023, 2024, 2025, and 2026.

  • January 1, 2027: Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1931 will enter the United States’ public domain. (2027 prediction)
  • 2027: Planned completion of the Square Kilometre Array in Australia and South Africa.
  • 2027: In Japan, J.R. Central expected to start operating the Chūō Shinkansen between Shinagawa Station (Tokyo) and Nagoya Station (Nag,2oya) by the Maglev system.
  • 2027: The autopsy report for Elvis Presley scheduled to be unsealed, fifty years after his death.
  • 2027: In Switzerland, the construction of the second Gotthard road tunnel, a major pass in the Alps, is expected to be completed.
  • 2027: The FBI archived records of Martin Luther King Jr. scheduled to be unsealed and made available to the public.
  • 2028, January 1 – Books, films, and other works published in 1932 scheduled to enter the public domain.
  • 2028, July 11 – If still extant, the French Fifth Republic will become the longest-lasting republican government (overtaking the Third Republic) and the second-longest-lasting regime overall (after the Ancien Régime) in the history of France.
  • 2028: The Fehmarn Belt Fixed Link between Denmark and Germany is –expected to complete.
  • 2028: The African Monetary Union scheduled to become established, bringing a common currency to the African Union members.
  • 2028: Lease on the Moldauhafen port lot in Hamburg, Germany, to the Czech Republic to expire.
  • 2028: July 21 – August 6 – The 2028 Summer Olympics and the Paralympics in Los Angeles, California, U.S.
  • 2029, January 1 – Books, films, and other works published in 1933 to enter the public domain.
  • 2029: The Atmospheric Remote-sensing Infrared Exoplanet Large-survey (ARIEL), led by the U.K., is scheduled to launch on a mission to study the atmospheres of exoplanets.
  • 2029: April 13 – 99942 Apophis will pass Earth
  • 2029: Planned launch of the Comet Interceptor.
  • 2029: The Giant Magellan Telescope, which is currently under construction, is scheduled to be completed.

The 2030s

Plans and goals

  • NASA plans to execute a human mission to Mars between 2031 and 2035.
  • Targets of the goals of the United Nations’ 2030 Agenda set to 2030.
  • The 2030 Climate Target Plan of the E.U. aims to cut greenhouse gas emissions by at least 55% by 2030. After the plan presented in September, the European Commission will review and possibly propose to revise all relevant policy instruments to achieve its additional emission reductions by June 2021.
  • The international community, including the United Nations, World Bank, and the United States, has eradicated extreme poverty by 2030. Noting a significant decline in extreme poverty since 1990, the World Bank has pointed out that the end of extreme poverty is in sight and pledged to cut it down to at most 3% of the world’s population by this time.
  • The World Health Organization and UNICEF have set a goal for universal access to basic sanitation by 2030.
  • The United Nations has made it a goal that Internet access and literacy will be ubiquitous by 2030.
  • The World Bank has called for all countries to implement universal health care by this time.
  • Saudi Vision 2030
  • Melbourne 2030
  • 2030, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1934 will enter the United States’ public domain.
  • 2030, petrol and diesel cars will be banned (new) from sale in the U.K.
  • 2030, Masdar City in Abu Dhabi, UAE, is expected to be completed by 2030.
  • 2031, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1935 will enter the United States’ public domain.
  • 2031, ATHENA (Advanced Telescope for High Energy Astrophysics), an X-ray observatory, is planned to launch this year.
  • 2032, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1936 will enter the United States’ public domain.
  • 2033, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1937 (including Disney’s first animated feature, Snow White and the Seven Dwarfs) will enter the public domain in the United States.
  • 2033, May 18 – At 03:33:20 (UTC), the Unix time stamp will equal 2000000000 seconds.
  • 2033: The planned final phase of the U.K.’s High Speed 2 rail link to complete.
  • 2033: A Jubilee will be held in the Catholic Church, in this case, 2000 years after the traditional year of Jesus’s death and resurrection.
  • 2034, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1938 will enter the United States’ public domain.
  • 2034: As of 2011, Switzerland to phase out the last of its nuclear power plants.
  • 2034: The European Space Agency may launch the Laser Interferometer Space Antenna.
  • 2034: ODINUS may be found on a mission to explore Uranus and Neptune.
  • 2035, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1939 will enter the United States’ public domain.
  • 2035, January 8 – Near-Earth object 2002 AY1 will make a close approach to Earth.
  • 2035: The U.S. State of California will require all car sales to be zero-emission vehicles this year.
  • 2036, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1940 (including the next two Disney animated features, Pinocchio and Fantasia) will enter the public domain in the United States.
  • 2036, February 7 – The 64-bit timestamps used by NTP, which consists of a 32-bit part for seconds and a 32-bit part for fractional seconds that gives a time scale that rolls over every 232 seconds (136 years) and a theoretical resolution of 2−32 seconds (233 picoseconds), and because the NTP uses an epoch of January 1, 1900, will cause the first rollover to occur in this year.
  • 2037, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1941 (including Disney’s fourth animated feature, Dumbo, and Fleischer Studios’ Mr. Bug Goes to Town) will enter the public domain in the United States.
  • 2037: Certain documents relating to Elizabeth Bowes-Lyon’s wishes to preserve a monarchy if the Nazis occupied the U.K. from the Royal Archives.
  • 2037: The Oxford English Dictionary to publish its completed revised third edition.
  • 2038, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1942 (including Disney’s next two animated features, Bambi and Saludos Amigos) will enter the public domain in the United States.
  • 2038, January 19 – 03:14:08 UTC – 32-bit computer clocks overflow, potentially confusing the date as December 13, 1901. 2038 is known as the Year 2038 problem, similar to the year 2000 problem.
  • 2038, April 12 – The U.S. Government will declassify documents related to the NSA’s PRISM program.
  • 2038, April 25 – Easter will occur on its latest possible date. The last time this happened was in 1943, and after 2038, the next time it will appear will be in 2190.
  • 2039, January 1 – Assuming no further extensions to the term of copyrights become law in the interim, books, films, and other works published in 1943 (including the Disney film Victory Through Air Power) will enter the public domain in the United States.
  • 2039, September 2 – The Destroyers for Bases Agreement’s 99 year rent-free leases to the U.S. by the U.K. will expire.

The 2040s

  • 2040 January 1 – January 1 – Books, films, and other works published in 1944 (including Disney’s next animated feature, The Three Caballeros), will enter the public domain in the United States.
  • 2041: January 1 – Books, films, and other works published in 1945 to enter the public domain under existing U.S. copyright law, including all works by Bela Bartok and Anne Frank.
  • 2041: The Antarctic treaty to come under review.
  • 2041: The joint venture partnership between Volkswagen Group China and SAIC Motor to end.
  • 2042 January 1: Books, films, and other works published in 1946 will enter the United States’ public domain.
  • 2042 April 30: A Nickelodeon time capsule, sealed in April 1992, is scheduled to be opened.
  • 2042 September 17: A common computing representation of date and time on IBM mainframe systems will overflow with potential results similar to the year 2000 problem.
  • 2043 January 1: Books, films, and other works published in 1947 (including Disney’s next animated feature Fun and Fancy-Free) will enter the United States’ public domain.
  • 2044 December 31: After this date, works published between January 1, 1978, and December 31, 2002, have the possibility of entering the public domain in the United States. The existing copyright law prohibits explicitly any work created during that period from automatically entering the public domain before this date.
  • 2045: 100th anniversary of the United Nations.
  • 2047 March 24: 50th anniversary of the first commercial DVD video releases.
  • 2047 July 1: The present “one country, two systems ” arrangement in Hong Kong is scheduled to end in 2047, as it was guaranteed for 50 years starting from July 1, 1997, provided under the Hong Kong Basic Law. Deng Xiaoping raised the agreement to deal with Hong Kong’s reunification with the People’s Republic of China in 1997 and stipulated in the Sino-British Joint Declaration of 1984. What will be done is not stated in any document. (Some observers say the system was de facto ended with the introduction of the Hong Kong national security law in 2020).
  • 2048 January 14: The Protocol on Environmental Protection to the Antarctic Treaty is scheduled to come up for review. Archived April 15, 2005, at the Wayback Machine.
  • 2049 October 1: Scheduled completion of the Belt and Road Initiative, coinciding with the 100th anniversary of the People’s Republic of China’s founding.
  • 2049 December 20: The present “One country, two systems” with Macau, guaranteed for 50 years starting from December 20, 1999, provided under the Basic Law and the Joint Declaration on the Question of Macau, will expire.

The 2050s

  • 2050: Three-North Shelter Forest Program is expected to be completed.
  • 2050: Arnulf Jaeger-Walden of the European commission’s Institute for Energy believes that solar power from North Africa can provide 100 GW to the entire continent of Europe.
  • 2050: Under a plan announced in July 2016, New Zealand aims to eradicate all non-native rats, possums, and mustelids by this year.
  • 2050: The United States Airforce is set to retire the B-52 Bomber from service
  • 2050: A time capsule in Rachel, Nevada, is set to be opened this year.
  • 2051, April – One of the METI messages Cosmic Call 1 sent from the 70-meter Eupatoria Planetary Radar in 1999 arrives at its destination, Gliese 777 star.
  • 2051, June 1 – The Washington State Ferries time capsule is scheduled to be opened, celebrating WSF’s 100th anniversary.
  • 2054, November 7 – The lease agreement International Speedway Corporation has with Daytona Beach Racing, and Recreational Facilities District expires.
  • 2054, Hawksbill Creek Agreement tax-exempt status is scheduled to expire.
  • 2057, February – A METI message Cosmic Call 1 sent from the 70-meter Eupatoria Planetary Radar arrives at its destination, 15 Sage star.
  • 2057, May – A METI message, called the Teen Age Message, sent from the 70-meter Eupatoria Planetary Radar arrives at its destination, HD 76151 star.
  • 2057, December – A METI message, called the Teen Age Message, sent from the 70-meter Eupatoria Planetary Radar arrives at its destination, 37 Gem star.
  • 2057, In the U.K., the Midland Expressway Ltd (MEL) contract to run the M6 Toll expires.
  • 2058, The Beatles catalog will enter the public domain, assuming that copyright is not extended again.
  • 2059, January – A METI message, called the Teen Age Message, sent from the 70-meter Eupatoria Planetary Radar arrives at its destinations, HD 126053 star and HD 193664 star.

The 2060s

  • 2061, September 1: A time capsule at St. Gabriel School in Biggar, Saskatchewan, Canada, is scheduled to be opened for the 150th anniversary of its school division (Greater Saskatoon Catholic Schools).
  • 2061, July 24: Expect to see Halley’s comet since the perihelion last time it reached in 1986.
  • 2061, December 31: Expiration of the Singapore-Malaysia Water Agreement.
  • 2063, November 22: 100th anniversary of the assassination of President John F. Kennedy.
  • 2064: 500th anniversary, the birth of William Shakespeare.
  • 2065, November 22: Venus occults Jupiter, the first planet-planet occultation since January 3, 1818. The next planet-planet occultation will occur less than two years later, on July 15, 2067 (when Mercury occults Neptune).
  • 2067, February 15: Assuming no further extensions to the term of copyrights become law in the interim, all sound recordings fixed before February 15, 1972, will enter the public domain in the U.S.
  • 2068: One of the four-time capsules at the Helium Centennial Time Columns Monument is scheduled to be opened 100 years after it was locked.
  • 2068: Astroid 99942 Apophis Getting a chance hitting earth on April 12, 2068.

The 2070s

  • 2070: In 2020, scientists reported that by 2070 1 to 3 billion people, mostly living in regions with little adaptive capacity, are projected to be left outside the historically favorable climate conditions, the “human temperature niche,” depending on patterns of population growth and climate change mitigation, without levels of migration unlikely to be sustainable.
  • 2076 July 4: Tricentennial (300th Anniversary) of the United States Declaration of Independence since 1776.
  • 2077: The British Monarchy, if still around, will turn 1,000 years old, taking into account the 11 years it was a Commonwealth.
  • The 2080s
  • 2084: The lease held by the Pitjantjatjara people on Uluru from the Australian government is set to expire.
  • 2088: 1000 years since the founding of the University of Bologna, the world’s oldest university.
  • 2089, May–June: Insect Magicicada broods X (17-year), and XIX (13-year) will emerge simultaneously. This will be the first time this will occur since 1868; the next time will be in 2310. This event occurs only once every 221 years.
  • 2089: This year will be the last time Rosh Hashanah falls on September 5.
  • The 2090s
  • 2090: The 9/11 Victims Compensation Fund is set to expire.
  • 2092: Work on cleaning up the Oldbury Nuclear Power Station site is scheduled to be complete in 2092 (early estimate).
  • March 19, 2094: A time capsule sealed exactly seventy-five years prior is expected to be opened at Denver International Airport.
  • April 7, 2094: Mercury transits Jupiter; this is the only known such event of the decade.
  • June 12, 2094: June 12 – Books, films, and other works published in 1994 (including Disney’s next animated feature, The Lion King) will enter the United States’ public domain.
  • 2097: A time capsule sealed 100 years earlier is scheduled to be opened in Baltimore’s Inner Harbor to celebrate 300 years of its incorporation.
  • 2099: The 99-year lease for Kaufman Astoria Studios in New York City is set to expire.
  • 22nd century
  • The 2100s
  • 2100: On March 14 (which will be February 29 in the Julian calendar), the difference between the Julian calendar and the Gregorian calendar reaches 14 days. Since 14 is divisible by 7, this will be the first time in history since its inception that the Gregorian calendar has the same day of the week for each day of the year as the Julian calendar. This will last until February 28, 2200, of the Gregorian Calendar.
  • 2103: Per an agreement between the National Archives and Caroline Kennedy, the jacket Jackie Kennedy wore on the day John F. Kennedy was assassinated cannot be displayed in public until this year.
  • FAT file systems theoretically support dates up to December 31, 2107 (though officially only up to December 31, 2099).
  • April 27, 2109 – A time capsule placed under the floorboards of the Old Queens Building at Rutgers University in New Jersey, buried on April 27, 2009, is scheduled to be opened.

The 2110s

  • The Chernobyl New Safe Confinement reaches the end of the designed lifetime in the 2110s.
  • September 19, 2110 – A time capsule at the Plaza de Armas in Santiago, Chile, is intended to be opened. It was buried in 2010.
  • November 18, 2112 – The city of Beaumont, California in the United States is scheduled to open a time capsule in honor of its bicentennial.
  • 2112 – A time capsule buried in Weavers Academy, Wellingborough, U.K., will be opened after 100 years of being buried.
  • 2115 – The first book from the Future Library project will be published 100 years after being submitted by author Margaret Atwood.
  • 2115: The One Hundred Year Study on Artificial Intelligence (AI100) initiated by Stanford University will be concluded.
  • November 18, 2115 – In 2015, Robert Rodriguez and John Malkovich teamed up with Louis XIII de Rémy Martin (cognac) to create a film called 100 Years. It was put into a time capsule and is scheduled to be released precisely 100 years later.

The 2120s

  • November 2120 – A South African vault of thousands of time capsules containing present-day information for future generations’ use will be opened 101 years after burial. The Vault2120 is located at Maropeng in the Cradle of Humankind and was sealed in November 2019. The vault will only be opened in the year 2120. The vault and its thousands of time capsules have been buried at least two meters underground at the Maropeng Visitor Centre.

The 2130s

  • 2132 – A time capsule on Rideau Street in Ottawa, Ontario, Canada, is intended to be opened that year. It was buried in 1982.

The 2140s

  • 2140: All Bitcoins will be mined.

The 2150s

  • The Year type in MySQL supports dates up to December 31, 2155.

The 2190s

  • 2193 – A time capsule at the York Civic Centre in Toronto, Ontario, Canada, is intended to be opened that year. It was buried in 1997.

23rd century

  • 2265: Return of the Great Comet of 1861.
  • 2284: Possible, the perihelion of Halley’s Comet might come back after the year 2209.

24th century

  • 2400: The first century leap year since 2000.

25th century

  • 2476: 2,000 years since the collapse of the Roman Empire

26th century

27th century 

28th century

29th century

  • The CPR (Canadian Pacific Railway) lease on the O&Q (Ontario and Quebec) will end on January 4, 2883, after a 999-year lease.
  • The St. Michael’s Catholic Cemetery (Happy Valley) in Hong Kong lease on Wanzai’s Saint Fulan gentleman street will end after a 999-year lease.
  • 2968: The Helium Centennial Time Columns Monument in Amarillo, Texas, contains four separate time capsules, the last of which is intended to be opened 1,000 years after the Time Columns Monument was locked in 1968.
  • 2999: The time capsule in Chinook Centre in Calgary, Alberta, Canada, is scheduled to be opened on December 31, 2999, after being sealed in 1999.
  • 2999: The Longplayer composition is set to finish on December 31, 2999, marking the end of the thousand-year music piece, which began on January 1, 2000.

Suggested Search Term Topics:

  • Timelines of the future
  • Anthropocene
  • Foresight (psychology)
  • Outline of futures studies
  • Technology forecasting


Though the above article I’ve curated is mostly based on scientific accuracy, the future will always be unpredictable as events unfold and our Spacetime changes.